Implemented Water!
Finding Ice » Devlog
After countless suggestions of waterfalls, rivers and lakes, we have started a gradual implementation of stylized water shader graphs in our game worlds!
While the player will be unable to swim through the water bodies (they are not currently volumetric), we do believe that the implementation of stylized rivers and lakes will help us to develop our game landscapes and make them much more interesting.
Finding Ice
The player must explore vast worlds through a third-person Arctic Wolf, complete puzzles and collect clues.
Status | In development |
Author | DanstaStudios |
Genre | Adventure, Educational |
Tags | 3D, Atmospheric, climate-change, Low-poly, Story Rich, stylized, Unity, Walking simulator |
Accessibility | Textless |
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